These days I've been working on the gameplay, developing the tactical view, its functions and creating the missions generator. Everything is working nicely, but still there's a lot to do.
Here some images showing the tactical screen, where we receive intelligence reports, that tell us where might be some missions that we could take.
Once we accept a mission, we must do everything to acomplish it. The map tells us how we can get to the location.
Also, there are a couple of new windows:
1. MISSIONS: to see missions available and their status.
2. INTELLIGENCE: a window with a list of the intelligence reports.
3. INFORMATION: tells us where we are in the map.
4. STATS: generates statistical graphics with a little bit of everything, money, credits, scores, FPS, UPS and other useful information.
1. MISSIONS: to see missions available and their status.
2. INTELLIGENCE: a window with a list of the intelligence reports.
3. INFORMATION: tells us where we are in the map.
4. STATS: generates statistical graphics with a little bit of everything, money, credits, scores, FPS, UPS and other useful information.
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